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	<title>Ingmann Design Group &#187; Gothic</title>
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	<link>http://ingmanndesign.com</link>
	<description>Doing Business in Second Life.</description>
	<pubDate>Sat, 22 May 2010 06:52:38 +0000</pubDate>
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		<title>Maero Arcis ~ Gothic Flavor with Wine Cellar!</title>
		<link>http://ingmanndesign.com/2008/09/24/maero-arcis-gothic-flavor-with-wine-cellar/</link>
		<comments>http://ingmanndesign.com/2008/09/24/maero-arcis-gothic-flavor-with-wine-cellar/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 21:16:00 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
		
		<category><![CDATA[Castles]]></category>

		<category><![CDATA[Gothic]]></category>

		<category><![CDATA[IDG]]></category>

		<category><![CDATA[Products]]></category>

		<guid isPermaLink="false">http://ingmanndesign.com/2008/09/24/maero-arcis-gothic-flavor-with-wine-cellar/</guid>
		<description><![CDATA[
The Brochure: Maero Arcis is a direct descendant of my most popular build, the DarkRayne Fortress. It&#8217;s slightly smaller in length and is much more intimate with a layout that includes a master suite on the second floor, a see through dance floor, a dining area downstairs. And best of all a fully secure wine [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.slexchange.com/modules/Marketplace/Images/e/9/1/e91045dda5d83fffab426b0572ac34f2.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" dd="true" height="255" src="http://www.slexchange.com/modules/Marketplace/Images/e/9/1/e91045dda5d83fffab426b0572ac34f2.jpeg" width="420" /></a></p>
<p class="first"><span class="drop-cap">T</span>he Brochure: <a href="http://www.slexchange.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=767488">Maero Arcis</a> is a direct descendant of my most popular build, the DarkRayne Fortress. It&#8217;s slightly smaller in length and is much more intimate with a layout that includes a master suite on the second floor, a see through dance floor, a dining area downstairs. And best of all a fully secure wine cellar with lockable storage for those special vintages. This isn&#8217;t a small build at 30&#215;40 but it does fit on a relatively medium sized parcel and is beautifully textured. When you tell people it&#8217;s 159 prims they will be shocked. As always it is mod/copy so you can change textures as you&nbsp;wish.</p>
<div></div>
<p>The Story: The DarkRayne as you know is my very first castle. It holds a special place in my heart being the first product I came up with, however, people keep asking for something a bit smaller and I wanted to see what I could do with what I learned. So I built this. The windows are better as I finally got an understanding of how to avoid <a href="http://www.ingmanndesign.com/2008/02/flash-or-how-to-avoid-competing.html">flash</a> in different viewers. (Hint: 1mm isn&#8217;t enough of a difference to prevent flash in the most recent viewers.) I also used sculpted stairs instead of ramps in this one to give it a bit more realism. It&#8217;s a simpler build, not as spread out with small cloisters as the DarkRayne, instead having a &#8216;master suite&#8217; upstairs and a decent dormer downstairs. But the real crowning achievement of this build is the &#8216;wine cellar&#8217; basement. I managed to use my prim torture techniques to make that dungeon while still keeping it low prim. It&#8217;s really a gorgeous build and has become one of my&nbsp;favorites. </p>
<p>By the way, the name means Fort of Sorrow in Latin, or my closest approximation&nbsp;thereof.</p>
<p>In a day or two I&#8217;ll show you the other flavor it comes in.
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		<title>Catena Castrum - Towered Gothic Castle.</title>
		<link>http://ingmanndesign.com/2008/08/18/catena-castrum-towered-gothic-castle/</link>
		<comments>http://ingmanndesign.com/2008/08/18/catena-castrum-towered-gothic-castle/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 08:33:00 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
		
		<category><![CDATA[Castles]]></category>

		<category><![CDATA[Gothic]]></category>

		<category><![CDATA[IDG]]></category>

		<category><![CDATA[Products]]></category>

		<guid isPermaLink="false">http://ingmanndesign.com/2008/08/18/catena-castrum-towered-gothic-castle/</guid>
		<description><![CDATA[A custom build for the Endless Nights sim now you can get it as a gorgeous prefab for&#160;yourself:


I quite like the suspended central room.




]]></description>
			<content:encoded><![CDATA[<p class="first"><span class="drop-cap">A</span> custom build for the Endless Nights sim now you can get it as a gorgeous prefab for&nbsp;yourself:</p>
<div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/_qNR81O0cjwY/SKk0LWrSDnI/AAAAAAAABaw/BKKz_OHRV2I/s1600-h/CatenaCastrumLarge.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" fd="true" src="http://3.bp.blogspot.com/_qNR81O0cjwY/SKk0LWrSDnI/AAAAAAAABaw/2UK1DAw-Jhg/s400-R/CatenaCastrumLarge.jpg" /></a></div>
<div class="separator" style="clear: both; text-align: center;"></div>
<div class="separator" style="clear: both; text-align: center;">I quite like the suspended central room.</div>
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		<item>
		<title>Codex the second Chapter&#8230;</title>
		<link>http://ingmanndesign.com/2008/05/15/codex-the-second-chapter/</link>
		<comments>http://ingmanndesign.com/2008/05/15/codex-the-second-chapter/#comments</comments>
		<pubDate>Wed, 14 May 2008 22:20:00 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
		
		<category><![CDATA[Building Techniques]]></category>

		<category><![CDATA[Castles]]></category>

		<category><![CDATA[Codex]]></category>

		<category><![CDATA[Gothic]]></category>

		<category><![CDATA[LSL]]></category>

		<category><![CDATA[Products]]></category>

		<category><![CDATA[Scripting]]></category>

		<guid isPermaLink="false">http://ingmanndesign.com/2008/05/15/codex-the-second-chapter/</guid>
		<description><![CDATA[ So where were we before I got my car wrecked and life happened? O yes, telescopes&#8230; Up above you can see what I finally ended up with. I had discovered that making the telescope actually take over the client viewer wasn&#8217;t going to be very workable, possible, but not workable. So I kept looking. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://4.bp.blogspot.com/_qNR81O0cjwY/SCtlso9ooeI/AAAAAAAABM8/qDKpUk6KrK8/s1600-h/BigScope.jpg"><img id="BLOGGER_PHOTO_ID_5200362012313952738" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_qNR81O0cjwY/SCtlso9ooeI/AAAAAAAABM8/qDKpUk6KrK8/s400/BigScope.jpg" border="0" /></a> So where were we before I got my <a href="http://ingmanndesign.com/2008/04/busted-focus.html">car wrecked</a> and life happened? O yes, <a href="http://ingmanndesign.com/2008/04/codex-first-chapter.html">telescopes</a>&#8230; Up above you can see what I finally ended up with. I had discovered that making the telescope actually take over the client viewer wasn&#8217;t going to be very workable, possible, but not workable. So I kept looking. For inspiration I was looking at <a href="http://hubblesite.org/">Hubble Telescope </a>images and I thought, wouldn&#8217;t it be cool if this is what you saw when looking through the scope? So I set out to discover a scripted way of making the pictures on a prim cycle. I&#8217;d seen this done before so I knew it was possible. This is when I discovered the <a href="http://wiki.secondlife.com/wiki/LSL_Portal">lsl&nbsp;wiki</a>.</p>
<p class="first"><span class="drop-cap">W</span>hat&#8217;dya know, there&#8217;s a script funtion that does exactly that called <a href="http://wiki.secondlife.com/wiki/LlSetTexture">llSetTexture</a>. The example in the wiki does all sides of the object, well, that won&#8217;t work because I don&#8217;t want the back of the cylinder inside the telescope to show the stars, I want it mostly transparent so that if someone is being silly and looking through the wrong end they can see who&#8217;s looking up at the stars. So, since ALL_SIDES is the variable that obviously controls that, let&#8217;s try telling it which side to rotate textures on&#8230; trial and error&nbsp;time.</p>
<p>I finally figured it out and created a workable slide show frame! I put that in my back pocket and I sell it in my shop as a photo frame. It takes the inventory of the object and cycles through the textures. I uploaded a bunch of images from NASA that are in the public domain and built the &#8216;lens&#8217; of my scope. After that it was just a matter of building a cool looking telescope around the frame. I used textures I really like, made em shiny and had a working telescope. Time to put it in a dome for the building. Which I did with the &#8217;small scope&#8217; first. Well, yeah, that worked&#8230; but I really want a scope that rotates, so that it would look cooler&#8230;. how do I go about that? I think I saw a merry go&nbsp;round&#8230;..</p>
<p>Next time: no <a href="http://cuboidal.org/photos/2005/08/01/IMG_7269-medium.jpg">carousel horses</a> for me&#8230; Who names a horse Tom?
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